W WEBBAR / ENGINE LABREPLAY INSPECTOR ↗

Open the 3D battle viewer — run the full engine here ↗

PHASE 02 · FIRST ENGINE COMPONENT

The engine’s wind.
Running here.

Recoil’s C++ wind simulation, random-number generator and deterministic math now run in WebAssembly. Compare ten minutes of wind updates against the native build.

The interactive browser demo runs the wind subsystem. Full-engine test results appear below.
PHASE 03 · FULL ENGINE IN WASM

2,000 frames. Zero checksum differences.

The full Recoil headless engine ran the real BAR synctest on Jade Empress. Every recorded frame checksum matched the unmodified Linux ARM64 build.

Verified in Node.js. This is a saved test result; the browser demo below runs wind only.

Inspect test evidence ↗

Same seed. Same simulation.

18,000 updates · 30 per simulated second · wind range 5–25

Loading the engine component…